Currently building a game · Leipzig, DE

Suryansh
Paliathbuilds worlds.

Game developer and student of gaming & artificial intelligence. It started with a box of bricks at age three. Now it's code, level design and smarter game AI.

3Age of first build
9+Sets built by then
IN → DEIndia to Leipzig
01Game in development
About

From bricks
to bytes.

Suryansh Paliath has been building things for as long as he can remember. By the age of three he'd already put together more than nine construction-brick sets, following the instructions at first and then ignoring them to make his own designs.

That same instinct for systems and structure carried him from India to Leipzig, Germany, where he now studies gaming and artificial intelligence. He's interested in how worlds hold together: the rules, the level layout, and the AI that makes a game feel alive.

Right now he's building his own game, and this site is where he'll share the progress, the experiments, and the lessons along the way.

Now building

The game.

An original title, in active development. Details unlock as it takes shape. Follow the devlog to watch it come together.

Project 01

Project Codename: Untitled

An original game designed and developed by Suryansh, combining hand-built level design with game AI that reacts to how you play. More soon.

Genre: TBA Engine: TBA Platform: PC Solo dev
BUILD PROGRESS30%
Skill tree

What he's levelling up.

The disciplines he's studying and practising. Each one is a brick in the bigger build.

Game Design

Core loops, mechanics, balancing, and what makes a game satisfying to come back to.

Main quest

Game AI

Enemies, companions and systems that make decisions, from behaviour trees to learning agents.

Main quest

Programming

Turning ideas into playable builds: gameplay code, tools, and debugging until it feels right.

Daily grind

Level & World Building

The brick-builder's instinct, applied to spaces players explore, get lost in, and remember.

Since age 3

Machine Learning

The maths and models behind modern AI, and how they can make games smarter and more personal.

Studying

Playtesting & Iteration

Ship small, watch people play, fix what's broken, repeat. The real engine of game development.

Side quest
Insert coin

Stack it.

A tiny arcade game built for this site, in honour of where it all began. Drop each brick on the tower and line it up. Anything that hangs over gets chopped. How high can you go?

Space / Click / Tap to drop
SCORE 0STACK.EXEBEST 0
Save points

The journey so far.

Level 1 · Age 3

The first builds

More than nine brick sets completed before most kids can read the box. The beginning of a builder's brain.

Level 2 · India

Growing up curious

From building models to playing games to wondering how they actually work under the hood.

Level 3 · Leipzig, Germany

New country, new map

Moved to Leipzig to study gaming and artificial intelligence.

Level 4 · Now

Building the first game

Designing and developing an original game, with progress shared here.

Level 5 · Coming soon

???

First public build, game jams, and whatever gets unlocked next.

FAQ

Quick answers.

Who is Suryansh Paliath?

Suryansh Paliath is a game developer from India who studies gaming and artificial intelligence in Leipzig, Germany. He is currently developing his own game.

Where is he based?

He moved from India to Leipzig, Germany, to study gaming and AI.

What is he working on?

An original video game, currently in development. Progress is shared through the devlog on this site.

Can I playtest or collaborate?

Yes. Playtesters, game-jam teammates, studios offering internships and press are all welcome. Get in touch below.

Player 2 has entered

Let's build
something.

Playtesting, game jams, internships, collaborations or press: drop a line.